by Katsuhiro Otomo (Author) Otomo is one of my artistic idols and this book feels like a window into his storytelling sensibility. As much as I like Steam Boy the film, digesting it like a manga in this form factor may be my favorite thing about the film. スチームボーイ 絵コンテ集 The Storyboard Book book. Read 2 reviews from the world's largest community for readers. kaywretinjourbo.gq: The Storyboard Book: Steam Boy (Suchiimu Booi Ekonteshuu) ( in Japanese) () by Katsuhiro Otomo and a great selection of.
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Otomo Katsuhiro's epic animated film “Steamboy” can best be described as a botched “Steamboy The Storyboard book” artbook details. All about The Storyboard Book: Steam Boy (Suchiimu Booi Ekonteshuu) (in Japanese) by Katsuhiro Ōtomo. LibraryThing is a cataloging and social networking. Otomo Katsuhiro - Steamboy - Art Book - Steamboy the Storyboard Book ( Kodansha).
He tells Ray to get the ball to Mr. Stephenson Kiyoshi Kodama and keep it out of London. He escapes in a cool wheelcycle and barely gets away from them. Ray tours the Steam Tower, an edifice used to create enormous power, and he learns more about the steam ball. The rest of the movie follows the battle for power and how it involves Ray and his family. I find the decision to set the flick in Victorian England to be creative and intriguing. Nonetheless, it creates an interesting twist, especially since the filmmakers easily could have set the movie in a fantasy future instead.
They may well be impractical and fantastic, but the fit the period in an organic manner. The flick presents only a little of the usual moralizing, as its focus on the characters allows it to become more involving and human.
Not that it skimps on action. Indeed, Steamboy offers more than a few exciting pieces.
The scene in which the tractor chases Ray on his cycle is worth the price of admission alone, and the movie takes off to another level during the massive third act battle. As with most — all? Happily, at least Steamboy compensates for these flaws with amazing artwork. The backgrounds are tremendous. The movie always looked great despite the awkward movements. The movie pours on a lot of fine action sequences and consistently keeps us interested.
From what I know, that means it represents the original Japanese version of the film. The revoiced English version was cut by about 20 minutes for its exhibition here. The majority of the film looked splendid, but some problems occurred.
The main concern related to shadows.
Much of the movie worked in low-light situations, and these were often difficult to discern. Otherwise I had few complaints. Some specks occasionally appeared, but the vast majority of the movie looked clean.
Sharpness was solid. No signs of softness or a lack of definition marred the proceedings. Blacks were also deep and firm. Jagged edges and shimmering created no issues, and I also noticed no edge enhancement.
Steamboy utilized an extremely restricted palette. Within those constraints, the film replicated the tones well.
Steamboy came with Dolby Digital 5. We got the original Japanese as well as the revoiced English. Despite some misgivings about the visuals, I found nothing about which I could complain in this excellent mix.
The soundfield was consistently lively and involving. All the steam offered plenty of opportunities for hisses and bangs, and those surrounded us effectively.
The battles raged all around us to create a very immersive setting, and different elements were appropriately placed and cleanly blended. It all balanced terrifically well to become very engaging. Audio quality was more than up to the challenge as well.
Music was bright and dynamic, while effects contributed a major factor.
11 Responses to “The Art of Steamboy Part I : The Storyboards”
Those elements always sounded concise and distinctive, and the mix provided stellar bass response. Low-end was wonderfully deep and firm, and I noticed no boominess or roughness. I loved this soundtrack.
The supporting cast of the English version help flesh out the reality of the film, often doing better than their celebrity counterparts. Of course the big advantage to the DVD release is the ability to watch the film in five languages on the fly. Additionally, instead of a standard-fare chapter insert booklet, the disc comes with a Otomo drawing exclusive to the DVD package.
The menus are very well presented, preserving the look and feel of the film; my only problem with the disc is the trailers that run automatically at the beginning of the disc though you can press the menu button to skip them.
It's a well-executed release whose design aside from the overly busy cover matches perfectly with the feature. Score: 8 out of 10 The Video: Steamboy is a film all about details.
Every machine in the film was thouroghly thought out to actually function, and every gear moves another gear. The backgrounds are full of tiny details - every brick in a building is unique - so the transfer needs to be sharp enough to cut glass.
Storyboard Book Steam Boy Suchiimu Booi Ekonteshuu in Japanese by Katsuhiro VG
Thankfully, it is. Steamboy was mastered in high definition and is presented in anamorphic 1. I did catch one minor pop in the film, but it could have come from a variety of places. The film's muted colors are well separated and never muddy. Depending on your set up, it's likely that the film will look better at home than it did in theaters. Score: 9 out of 10 The Audio: In animation, audio can make or break the reality in an instant.
As soon as something looks better - or merely different - than it's expected to sound, even an untrained ear will notice and be distracted. Once again, it's all top shelf. There are 5. I watched both the English and Japanese versions and noticed very little difference in quality or mix.
When you pick Steamboy up at your local retailer, wait for your neighbors to go on vacation and turn up the volume to full blast. You'll notice a world of sound sitting under the surface of the normally audible noises.
Gears moving, steam escaping; every small detail in the animation is mimicked by the audio. A majority of the audio is mixed to the center speaker with the front left and right adding atmosphere.
The rear channels are mainly used for directional emphasis, such as a rolling explosion moving from the left to right speakers.
Katsuhiro Otomo Art Books
Unfortunately, none of the fancy audio work will cover up women voicing young boys, but that's a personal gripe. The following extras are included on both releases: "Re-voicing Steamboy"- a short featurette covering the recording of the English version of the film.
It's an interesting idea, but only celebrities are interviewed, which suggests a puff P. It does give you a chance to see how little the voice talent knows about the film they agreed to work on, and witness Paquin attempt to pronounce Otomo.
There is an interview with Katsuhiro - translated of course - discussing the end result of the project and his hope that the Steamboy will make sequels without him using the technology he developed for the film. I wasn't expecting much from the Multi-Screen Landscape study, mainly due to its name.
What I found was a particularly flexible juxtaposition of real-world Britain and the world of Steamboy along with interviews from the main crew. Also included is a comparison of the animation at various stages up to the final version. I didn't see the point of the credit sequence without titles until I had watched the movie, and then really wanted to watch it uninterrupted.Paquin, on the other hand, stumbles through her job of voicing Ray Steam.
Nonetheless, it creates an interesting twist, especially since the filmmakers easily could have set the movie in a fantasy future instead. Paperback , pages. The menus are very well presented, preserving the look and feel of the film; my only problem with the disc is the trailers that run automatically at the beginning of the disc though you can press the menu button to skip them. The main concern related to shadows.
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